ENT.Type 		= "anim"
ENT.Base 		= "base_structure"

ENT.PrintName	= "Sentry Turret"

ENT.Model		= Model("models/props_c17/TrapPropeller_Engine.mdl")

ENT.HP 	 		= 75
ENT.Power		= 1
ENT.Scraps 		= true
ENT.Save 		= false
ENT.Pickup		= true
ENT.MaxStructs 	= 3

ENT.HealthRing = {300, 30, -16.5}

function ENT:PhysgunPickup(ply)
	return self.Pickup
end

function ENT:GravGunPickupAllowed(ply)
	return self.Pickup
end

function ENT:GravGunPunt(ply, ent)
	return self.Pickup
end